Arthur Vasseur's Blog¶
Welcome! I'm a software engineer passionate about graphics programming and low-level systems development.
About Me¶
I work on projects involving Vulkan drivers, OpenGL, and GPU programming. This blog documents my journey learning and building graphics systems from scratch.
Latest Articles¶
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Getting Started with Vulkan Driver Development
A practical guide to building a Vulkan ICD from scratch.
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Deep dive into TLSF allocator and VkBuffer/VkImage implementation.
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Solving OpenGL's multi-GPU problem without code changes.
Featured Projects¶
- Vkd - A CPU-based Vulkan driver written in modern C++20
- GLGpuSelect - Per-application GPU selection for OpenGL
- ConcertoGraphics - A Vulkan-based renderer